Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 98 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,493habitat unknownfirst seen 27 Oct 2026

Freddy Test Server

Offline 149.172.53.191:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 1
Rank
#12,493
top 56%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75102:0003:00Wiped Tue 27 Oct, 02:28 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Freddy Test Server rank against other Rust servers?

The last seven days of player hours place Freddy Test Server at #12,493, within the top 56% of all ranked servers.

How busy is Freddy Test Server?

Freddy Test Server is offline at this count; we last saw it 39 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Freddy Test Server mean?

These are the tags Freddy Test Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Freddy Test Server?

Freddy Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on Freddy Test Server?

Too few wipes are on record for Freddy Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 hours ago the current world was made.

Settings

Which map does Freddy Test Server run?

Freddy Test Server uses a map the game generates: procedural.

What are the rules and settings on Freddy Test Server?

Nothing in Freddy Test Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Freddy Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what Freddy Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Freddy Test Server online, and how reliable is it?

Offline at the moment, Freddy Test Server was last seen 39 hours ago. It was first seen by Rust Population on 27 October 2026.

Where is Freddy Test Server located?

Nothing published by Freddy Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 149.172.53.191:28015.

How to join

How do I join Freddy Test Server?

Either enter client.connect 149.172.53.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.