Rust PopulationField survey · Rust servers
Observing 34,117 players 11,596 servers 2,818 with someone on 66 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,467habitat unknownfirst seen 25 Sep 2026

Ryder Stinks

Offline 149.19.200.61:28015 checked 27d ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#14,467
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 06:55 UTC31d ago 4 – running 1
Fri 25 Sep, 18:25 UTC32d ago 4 – 0.5 days 2
Fri 25 Sep, 03:42 UTC33d ago 4 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Ryder Stinks rank against other Rust servers?

By player hours over the last seven days, Ryder Stinks places at #14,467, within the top 61% of ranked servers.

How busy is Ryder Stinks?

We have no live count for Ryder Stinks right now. It was last seen 27 days 23 hours ago.

Tags

What do the server tags on Ryder Stinks mean?

What the game's server browser reads from Ryder Stinks is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Ryder Stinks?

These Rust Population lists include Ryder Stinks: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Ryder Stinks?

Averaged over recent wipes, 4 players were counted at the busiest point. 13 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Ryder Stinks?

No next wipe can be predicted for Ryder Stinks, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 20 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Ryder Stinks?

No gather rate appears in the name of Ryder Stinks. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Ryder Stinks run?

The setup is Rust network protocol 2633 and build 165217 on Windows for Ryder Stinks. The protocol must match for you to join, and Steam updates it for you.

Is Ryder Stinks online, and how reliable is it?

Offline at the moment, Ryder Stinks was last seen 27 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.

Where is Ryder Stinks located?

A region is not published by Ryder Stinks. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 149.19.200.61:28015.

How to join

How do I join Ryder Stinks?

Either enter client.connect 149.19.200.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.