Rust PopulationField survey · Rust servers
Observing 62,070 players 11,772 servers 3,548 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,055habitat unknownfirst seen 13 Sep 2026

BeamedPrivate

Online 149.202.64.146:5005 checked 6m ago

moddedoxide

Measurements

Players now
0/ 69
0% full
7-day average
0
peak 2
Rank
#6,055
top 27%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:03 UTC6d ago 1 – running 0
Tue 13 Oct, 17:16 UTC15d ago 4 halved by day 4 9.2 days 1
Mon 12 Oct, 17:27 UTC16d ago 3 – 1 days 0
Sun 11 Oct, 00:36 UTC17d ago 3 – 1.7 days 2
Sat 10 Oct, 01:38 UTC18d ago 2 – 1 days 1
Wed 7 Oct, 22:33 UTC20d ago 2 held half 2.1 days 0
Fri 2 Oct, 23:19 UTC25d ago 1 held half 5 days 1
Thu 1 Oct, 22:52 UTC FW26d ago 1 – 1 days 0
Thu 17 Sep, 18:05 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does BeamedPrivate rank against other Rust servers?

The last seven days of player hours place BeamedPrivate at #6,055, within the top 27% of all ranked servers.

How busy is BeamedPrivate?

Of its 69 slots, BeamedPrivate is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 20:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on BeamedPrivate mean?

The game's server browser reads the tags BeamedPrivate publishes: gmrust (Game mode): Survival in the standard Rust style; mp69 (Max players): 69 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include BeamedPrivate?

BeamedPrivate appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on BeamedPrivate?

Averaged over recent wipes, 3 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on BeamedPrivate?

No next wipe can be predicted for BeamedPrivate, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 1 hours ago the current world was made.

Settings

Which map does BeamedPrivate run?

A procedural map of size 4,500 from seed 85484, generated by the game, is in use on BeamedPrivate. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on BeamedPrivate?

Nothing in BeamedPrivate's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does BeamedPrivate run?

The setup is Rust network protocol 2635 and build 168909 on Linux for BeamedPrivate. The protocol must match for you to join, and Steam updates it for you.

Does BeamedPrivate run smoothly?

The last 48 hours saw an average of 92 server fps, with 22 as the lowest. Up to 111,641 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,789 MB. Players feel lag when fps is low and the entity count climbs.

Is BeamedPrivate online, and how reliable is it?

BeamedPrivate is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 23 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is BeamedPrivate located?

Nothing published by BeamedPrivate states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 149.202.64.146:5005.

How to join

How do I join BeamedPrivate?

Open the console with F1 in Rust and enter client.connect 149.202.64.146:5005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://guavahost.com/.

Key to its markings

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp69
Max players 69 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.