Die Tafelrunde Testserver
Offline 149.202.67.232:29015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:42 UTC2d ago | 1 | – | running | 1 |
| Thu 15 Oct, 20:00 UTC13d ago | 1 | – | 11 days | 1 |
| Sun 11 Oct, 15:43 UTC17d ago | 1 | held half | 4.2 days | 0 |
| Sun 27 Sep, 16:37 UTC31d ago | 1 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Die Tafelrunde Testserver rank against other Rust servers?
Over the past week it ranks #11,422 for player hours, which puts Die Tafelrunde Testserver in the top 51% of all ranked servers.
How busy is Die Tafelrunde Testserver?
Die Tafelrunde Testserver is offline at this count; we last saw it 29 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Die Tafelrunde Testserver mean?
These are the tags Die Tafelrunde Testserver publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Die Tafelrunde Testserver?
These Rust Population lists include Die Tafelrunde Testserver: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on Die Tafelrunde Testserver?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Die Tafelrunde Testserver?
There is no next wipe to predict: Die Tafelrunde Testserver wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does Die Tafelrunde Testserver run?
The map on Die Tafelrunde Testserver is procedural, made by the game at size 3,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Die Tafelrunde Testserver?
The name tells you nothing about gather rates: Die Tafelrunde Testserver states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Die Tafelrunde Testserver run?
On Linux, Die Tafelrunde Testserver runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Die Tafelrunde Testserver run smoothly?
In the last 48 hours, it averaged 236 server fps, with a low of 236. The entity count reached 56,153: buildings, deployables and all other objects. The highest memory usage was 1,661 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Die Tafelrunde Testserver online, and how reliable is it?
We last saw Die Tafelrunde Testserver 29 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 7 minutes ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. On 27 September 2026, Rust Population saw it for the first time.
Where is Die Tafelrunde Testserver located?
A region is not published by Die Tafelrunde Testserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 149.202.67.232:29015.
Getting in
How do I join Die Tafelrunde Testserver?
To connect directly, open Rust's console with F1 and type client.connect 149.202.67.232:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/2GG4m45EUg.