Rust PopulationField survey · Rust servers
Observing 65,657 players 11,832 servers 3,608 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,404habitat unknownfirst seen 13 Sep 2026

Dogmeat

Offline 149.202.81.2:28023 checked 6d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:02 UTC14d ago 2 – running 1
Mon 12 Oct, 10:08 UTC15d ago 1 – 1 days 0
Thu 8 Oct, 11:45 UTC19d ago 1 halved by day 1 3.9 days 1
Sun 4 Oct, 14:07 UTC23d ago 1 held half 3.9 days 0
Sun 4 Oct, 06:09 UTC23d ago 1 – 0.3 days 0
Sat 19 Sep, 13:56 UTC38d ago 1 halved by day 1 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dogmeat rank against other Rust servers?

By player hours over the last seven days, Dogmeat places at #15,404, within the top 69% of ranked servers.

How busy is Dogmeat?

We have no live count for Dogmeat right now. It was last seen 6 days 5 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Dogmeat mean?

The game's server browser reads the tags Dogmeat publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dogmeat?

These Rust Population lists include Dogmeat: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Dogmeat?

Averaged over recent wipes, 1 players were counted at the busiest point. 33 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Dogmeat?

There is no next wipe to predict: Dogmeat wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does Dogmeat run?

The map on Dogmeat is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Dogmeat?

No gather rate appears in the name of Dogmeat. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Dogmeat run?

The setup is Rust network protocol 2634 and build 167781 on Linux for Dogmeat. The protocol must match for you to join, and Steam updates it for you.

Is Dogmeat online, and how reliable is it?

We last saw Dogmeat 6 days 5 hours ago, and it is offline now. Over the last 7 full days, 42 of 168 hours were online, or 25%. On 13 September 2026, Rust Population saw it for the first time.

Where is Dogmeat located?

A region is not published by Dogmeat. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 149.202.81.2:28023.

Getting in

How do I join Dogmeat?

To connect directly, open Rust's console with F1 and type client.connect 149.202.81.2:28023; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/sARGvnJeVa.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.