Rust PopulationField survey · Rust servers
Observing 53,199 players 11,735 servers 3,345 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,982habitat unknownfirst seen 26 Oct 2026

rustDev

Offline 149.224.103.13:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ ?
= 1 player
7-day average
0
peak 1
Rank
#11,982
top 54%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75100:0002:0003:00Wiped Tue 27 Oct, 01:55 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:55 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does rustDev rank against other Rust servers?

By player hours over the last seven days, rustDev places at #11,982, within the top 54% of ranked servers.

How busy is rustDev?

We have no live count for rustDev right now. It was last seen 44 hours ago. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.

Tags

What do the server tags on rustDev mean?

These are the tags rustDev publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include rustDev?

These Rust Population lists include rustDev: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on rustDev?

Its rhythm cannot be told yet: too few of rustDev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 hours ago the current world was made.

Settings

Which map does rustDev run?

The map on rustDev is procedural, made by the game.

What are the rules and settings on rustDev?

Nothing in rustDev's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does rustDev run?

Rust network protocol 2635 and build 168909 on Linux is what rustDev uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is rustDev online, and how reliable is it?

Currently offline, rustDev was last seen 44 hours ago. In the last 1 full day it was found up for 3 of 24 hours, 12% of the time. It was first seen by Rust Population on 26 October 2026.

Where is rustDev located?

No region is published by rustDev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 149.224.103.13:28015.

How to join

How do I join rustDev?

To connect directly, open Rust's console with F1 and type client.connect 149.224.103.13:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.