Rust PopulationField survey · Rust servers
Observing 54,556 players 11,722 servers 3,373 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409habitat unknownfirst seen 23 Oct 2026

Rust Newcomers - Local Development

Offline 149.34.245.7:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Newcomers - Local Development rank against other Rust servers?

By player hours over the last seven days, Rust Newcomers - Local Development places at #15,409, within the top 69% of ranked servers.

How busy is Rust Newcomers - Local Development?

At this count Rust Newcomers - Local Development is offline, with its last sighting 4 days 10 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on Rust Newcomers - Local Development mean?

The game's server browser reads the tags Rust Newcomers - Local Development publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Newcomers - Local Development?

On Rust Population, Rust Newcomers - Local Development is filed under these lists: Rust servers for beginners, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on Rust Newcomers - Local Development?

The record holds too few of Rust Newcomers - Local Development's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 11 hours ago the current world was made.

Map and rules

Which map does Rust Newcomers - Local Development run?

A procedural map, generated by the game, is in use on Rust Newcomers - Local Development.

What are the rules and settings on Rust Newcomers - Local Development?

Nothing in Rust Newcomers - Local Development's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Newcomers - Local Development run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Newcomers - Local Development uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Newcomers - Local Development online, and how reliable is it?

Currently offline, Rust Newcomers - Local Development was last seen 4 days 10 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 23 October 2026.

Where is Rust Newcomers - Local Development located?

Nothing published by Rust Newcomers - Local Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 149.34.245.7:28015.

How to join

How do I join Rust Newcomers - Local Development?

To connect directly, open Rust's console with F1 and type client.connect 149.34.245.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.