RustStyle - Pelican
Online 149.50.126.73:28026 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustStyle - Pelican rank against other Rust servers?
By player hours over the last seven days, RustStyle - Pelican places at #15,399, within the top 69% of ranked servers.
How busy is RustStyle - Pelican?
Of its 40 slots, RustStyle - Pelican is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustStyle - Pelican mean?
What the game's server browser reads from RustStyle - Pelican is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustStyle - Pelican?
These Rust Population lists include RustStyle - Pelican: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on RustStyle - Pelican?
Its rhythm cannot be told yet: too few of RustStyle - Pelican's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 21 hours ago.
Map and rules
Which map does RustStyle - Pelican run?
A procedural map, generated by the game, is in use on RustStyle - Pelican.
What are the rules and settings on RustStyle - Pelican?
No gather rate appears in the name of RustStyle - Pelican. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustStyle - Pelican run?
On Linux, RustStyle - Pelican runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is RustStyle - Pelican online, and how reliable is it?
RustStyle - Pelican is up and running at the moment. It was up 73% of the time over the last 4 full days, 70 out of 96 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is RustStyle - Pelican located?
A region is not published by RustStyle - Pelican. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 149.50.126.73:28026.
How to join
How do I join RustStyle - Pelican?
Either enter client.connect 149.50.126.73:28026 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.