Event Test Server
Offline 149.50.40.198:28035 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:26 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Event Test Server rank against other Rust servers?
The last seven days of player hours place Event Test Server at #16,330, within the top 69% of all ranked servers.
How busy is Event Test Server?
Event Test Server is offline at this count; we last saw it 27 days 5 hours ago.
Lists and tags
What do the server tags on Event Test Server mean?
What the game's server browser reads from Event Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Event Test Server?
These Rust Population lists include Event Test Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Event Test Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Event Test Server?
Too few wipes are on record for Event Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 6 hours ago the current world was made.
Settings
Which map does Event Test Server run?
The map on Event Test Server is procedural, made by the game.
What are the rules and settings on Event Test Server?
Nothing in Event Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Event Test Server run?
On Windows, Event Test Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Event Test Server online, and how reliable is it?
We last saw Event Test Server 27 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Event Test Server located?
Nothing published by Event Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 149.50.40.198:28035.
How to join
How do I join Event Test Server?
To connect directly, open Rust's console with F1 and type client.connect 149.50.40.198:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.