Rust PopulationField survey · Rust servers
Observing 89,192 players 11,830 servers 3,733 with someone on 415 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,396NAfirst seen 13 Sep 2026

private test (do not join)

Offline NA 15.204.105.172:28015 checked 4d ago

weekly wipes vanillaoxide

Measurements

Players now
0/ 1
0% full
7-day average
5
peak 12
Rank
#2,396
top 11% · #383 in NA
Last wipe
7d ago
weekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 18:13 UTC
20d 20h
Thu 19 Nov, 18:13 UTC
27d 20h
Thu 26 Nov, 18:13 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:13 UTC7d ago 12 – running 1
Thu 15 Oct, 18:05 UTC14d ago 14 halved by day 6 7 days 2
Thu 8 Oct, 18:04 UTC21d ago 13 halved by day 2 7 days 2
Thu 1 Oct, 17:56 UTC FW28d ago 9 halved by day 3 7 days 1
Thu 24 Sep, 18:04 UTC35d ago 14 halved by day 3 7 days 2
Thu 17 Sep, 18:05 UTC42d ago 17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does private test (do not join) rank against other Rust servers?

On player hours over the last seven days private test (do not join) is #2,396, #383 in North America, placing it in the top 11% of ranked servers.

How busy is private test (do not join)?

private test (do not join) is offline at this count; we last saw it 4 days 2 hours ago. We counted an average of 5 players in the past week, with 12 at the busiest.

Lists and tags

What do the server tags on private test (do not join) mean?

What the game's server browser reads from private test (do not join) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): The server browser lists it under North America; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs private test (do not join)?

A thecouch.lol hostname is published by private test (do not join), as it is by 1 other server we track; the same operator most likely runs them both.

Which Rust Population lists and filters include private test (do not join)?

private test (do not join) appears among the Rust Population lists that follow: Rust tutorial servers, Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on private test (do not join)?

Averaged over recent wipes, 13 players were counted at the busiest point. 7 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on private test (do not join)?

The wipe rhythm for private test (do not join) is every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 7 days 3 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does private test (do not join) run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on private test (do not join). Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on private test (do not join)?

Nothing in private test (do not join)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does private test (do not join) run?

Rust network protocol 2635 and build 168909 on Linux is what private test (do not join) uses. Steam updates your game automatically, but you need the same protocol to join.

Is private test (do not join) online, and how reliable is it?

We last saw private test (do not join) 4 days 2 hours ago, and it is offline now. Over the last 7 full days, 82 of 168 hours were online, or 49%. On 13 September 2026, Rust Population saw it for the first time.

Where is private test (do not join) located?

With its NA tag, private test (do not join) places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.105.172:28015.

Getting in

How do I join private test (do not join)?

Open the console with F1 in Rust and enter client.connect 15.204.105.172:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://thecouch.lol.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.