private test (do not join)
Offline NA 15.204.105.172:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC7d ago | 12 | – | running | 1 |
| Thu 15 Oct, 18:05 UTC14d ago | 14 | halved by day 6 | 7 days | 2 |
| Thu 8 Oct, 18:04 UTC21d ago | 13 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 17:56 UTC FW28d ago | 9 | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 18:04 UTC35d ago | 14 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 18:05 UTC42d ago | 17 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does private test (do not join) rank against other Rust servers?
On player hours over the last seven days private test (do not join) is #2,396, #383 in North America, placing it in the top 11% of ranked servers.
How busy is private test (do not join)?
private test (do not join) is offline at this count; we last saw it 4 days 2 hours ago. We counted an average of 5 players in the past week, with 12 at the busiest.
Lists and tags
What do the server tags on private test (do not join) mean?
What the game's server browser reads from private test (do not join) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): The server browser lists it under North America; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs private test (do not join)?
A thecouch.lol hostname is published by private test (do not join), as it is by 1 other server we track; the same operator most likely runs them both.
Which Rust Population lists and filters include private test (do not join)?
private test (do not join) appears among the Rust Population lists that follow: Rust tutorial servers, Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on private test (do not join)?
Averaged over recent wipes, 13 players were counted at the busiest point. 7 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on private test (do not join)?
The wipe rhythm for private test (do not join) is every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 7 days 3 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does private test (do not join) run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on private test (do not join). Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on private test (do not join)?
Nothing in private test (do not join)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does private test (do not join) run?
Rust network protocol 2635 and build 168909 on Linux is what private test (do not join) uses. Steam updates your game automatically, but you need the same protocol to join.
Is private test (do not join) online, and how reliable is it?
We last saw private test (do not join) 4 days 2 hours ago, and it is offline now. Over the last 7 full days, 82 of 168 hours were online, or 49%. On 13 September 2026, Rust Population saw it for the first time.
Where is private test (do not join) located?
With its NA tag, private test (do not join) places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.105.172:28015.
Getting in
How do I join private test (do not join)?
Open the console with F1 in Rust and enter client.connect 15.204.105.172:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://thecouch.lol.