PaintWorld
Offline 15.204.11.127:28016 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PaintWorld rank against other Rust servers?
Over the past week it ranks #15,477 for player hours, which puts PaintWorld in the top 68% of all ranked servers.
How busy is PaintWorld?
We have no live count for PaintWorld right now. It was last seen 38 days 17 hours ago.
Lists and tags
What do the server tags on PaintWorld mean?
The game's server browser reads the tags PaintWorld publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PaintWorld?
These Rust Population lists include PaintWorld: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on PaintWorld?
Too few wipes are on record for PaintWorld to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 61 days 17 hours ago the current world was made.
Settings
Which map does PaintWorld run?
PaintWorld uses a map the game generates: procedural.
What are the rules and settings on PaintWorld?
No gather rate appears in the name of PaintWorld. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does PaintWorld run?
The setup is Rust network protocol 2632 and build 162434 on Linux for PaintWorld. Steam updates your game automatically, but you need the same protocol to join.
Is PaintWorld online, and how reliable is it?
We last saw PaintWorld 38 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is PaintWorld located?
Nothing published by PaintWorld states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 15.204.11.127:28016.
How to join
How do I join PaintWorld?
Either enter client.connect 15.204.11.127:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.