PaintWorld
Online 15.204.11.127:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PaintWorld rank against other Rust servers?
By player hours over the last seven days, PaintWorld places at #15,341, within the top 69% of ranked servers.
How busy is PaintWorld?
Of its 50 slots, PaintWorld is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on PaintWorld mean?
These are the tags PaintWorld publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): Game build: 162434; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PaintWorld?
These Rust Population lists include PaintWorld: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PaintWorld?
Its rhythm cannot be told yet: too few of PaintWorld's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 61 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does PaintWorld run?
A procedural map, generated by the game, is in use on PaintWorld.
What are the rules and settings on PaintWorld?
No gather rate appears in the name of PaintWorld. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does PaintWorld run?
Rust network protocol 2632 and build 162434 on Linux is what PaintWorld uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is PaintWorld online, and how reliable is it?
PaintWorld is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is PaintWorld located?
A region is not published by PaintWorld. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 15.204.11.127:28015.
Getting in
How do I join PaintWorld?
Either enter client.connect 15.204.11.127:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.