A Rust Server
Offline 15.204.112.136:2305 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 08:58 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,385, within the top 70% of all ranked servers.
How busy is A Rust Server?
A Rust Server is offline at this count; we last saw it 8 days 23 hours ago.
Lists and tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on A Rust Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
Its rhythm cannot be told yet: too few of A Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 9 days 6 hours ago.
Map and rules
Which map does A Rust Server run?
A Rust Server uses a map the game generates, procedural, at size 3,000 with seed 1180693661. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Rust Server?
Nothing in A Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Rust Server. The protocol must match for you to join, and Steam updates it for you.
Is A Rust Server online, and how reliable is it?
Offline at the moment, A Rust Server was last seen 8 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 October 2026.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.112.136:2305.
Getting in
How do I join A Rust Server?
Either enter client.connect 15.204.112.136:2305 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.