Bullshit in rust
Online 15.204.152.109:25083 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:02 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Bullshit in rust rank against other Rust servers?
Over the past week it ranks #8,033 for player hours, which puts Bullshit in rust in the top 36% of all ranked servers.
How busy is Bullshit in rust?
The count reads 0 players on Bullshit in rust, which has 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Bullshit in rust mean?
These are the tags Bullshit in rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Bullshit in rust?
These Rust Population lists include Bullshit in rust: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Bullshit in rust?
Its rhythm cannot be told yet: too few of Bullshit in rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 35 hours ago, that is how long the current world has stood.
Settings
Which map does Bullshit in rust run?
The map on Bullshit in rust is procedural, made by the game at size 5,000 from seed 1154590597. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Bullshit in rust?
No gather rate appears in the name of Bullshit in rust. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Bullshit in rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Bullshit in rust. Your game needs the same protocol to join; Steam takes care of updating it.
Does Bullshit in rust run smoothly?
It ran at 178 server fps on average over the last 48 hours, and never went below 1. Entities peaked at 170,444, including buildings, deployables and everything else. Up to 5,600 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Bullshit in rust online, and how reliable is it?
Bullshit in rust is up and running at the moment. About 32 hours ago, it restarted, according to its uptime. The first sighting by Rust Population was on 28 October 2026.
Where is Bullshit in rust located?
Nothing published by Bullshit in rust states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.204.152.109:25083 is where it lives.
Getting in
How do I join Bullshit in rust?
Open the console with F1 in Rust and enter client.connect 15.204.152.109:25083. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.