Rust PopulationField survey · Rust servers
Observing 95,790 players 11,874 servers 4,087 with someone on 159 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,312habitat unknownfirst seen 13 Sep 2026

OEmt.club

Online 15.204.152.38:22533 checked 15m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#4,312
top 20%
Last wipe
25d ago
no schedule published
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OEmt.club rank against other Rust servers?

By player hours over the last seven days, OEmt.club places at #4,312, within the top 20% of ranked servers.

How busy is OEmt.club?

The count reads 0 players on OEmt.club, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 14:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on OEmt.club mean?

What the game's server browser reads from OEmt.club is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OEmt.club?

On Rust Population, OEmt.club is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on OEmt.club?

The busiest point of its recent wipes averaged 2 players. 2 hours after the latest wipe the crowd peaked.

What is the wipe schedule on OEmt.club?

Once a month OEmt.club wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 21 hours ago.

Map and rules

Which map does OEmt.club run?

The map on OEmt.club is procedural, made by the game at size 4,000 from seed 1906185140. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on OEmt.club?

The name tells you nothing about gather rates: OEmt.club states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does OEmt.club run?

Rust network protocol 2635 and build 168909 on Linux is what OEmt.club uses. Steam updates your game automatically, but you need the same protocol to join.

Does OEmt.club run smoothly?

The last 48 hours saw an average of 84 server fps, with 59 as the lowest. Up to 91,583 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,858 MB. What players experience as lag comes from low fps and a rising entity count.

Is OEmt.club online, and how reliable is it?

Right now, OEmt.club is online. The uptime it reports suggests a restart roughly 29 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is OEmt.club located?

No region is published by OEmt.club. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.152.38:22533 is where it lives.

Getting in

How do I join OEmt.club?

Either enter client.connect 15.204.152.38:22533 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://oemt.club.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.