Rust PopulationField survey · Rust servers
Observing 98,236 players 11,880 servers 3,914 with someone on 395 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,335habitat unknownfirst seen 6 Oct 2026

A Shockbyte Rust Server

Offline 15.204.152.75:29922 checked 7d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:16 UTC15d ago 1 – running 0
Fri 9 Oct, 15:26 UTC20d ago 2 halved by day 3 4.1 days 0
Tue 6 Oct, 17:16 UTC22d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #15,335, within the top 69% of ranked servers.

How busy is A Shockbyte Rust Server?

At this count A Shockbyte Rust Server is offline, with its last sighting 7 days 7 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on A Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 2 players. 3 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 20 hours ago.

Settings

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server uses a map the game generates, procedural, at size 4,250 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Currently offline, A Shockbyte Rust Server was last seen 7 days 7 hours ago. It was up 6% of the time over the last 7 full days, 10 out of 168 hours. It was first seen by Rust Population on 6 October 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.152.75:29922 is where it lives.

How to join

How do I join A Shockbyte Rust Server?

Either enter client.connect 15.204.152.75:29922 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.