Rust PopulationField survey · Rust servers
Observing 97,045 players 11,869 servers 3,902 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,213NAfirst seen 13 Sep 2026

Rusty Moose |Testing|

Online NA 15.204.248.35:28010 checked 6m ago

official weekly wipes vanillapremium

Measurements

Players now
0/ ?
7-day average
0
peak 1
Rank
#14,213
top 64% · #1435 in NA
Last wipe
3d ago
weekly schedule
Next wipe
3d 9h
Mon 2 Nov, 01:47 UTC
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:47 UTC, in 3d 9h. Its weekly schedule tag · low confidence

6.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

3d 9h
Mon 2 Nov, 01:47 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
10d 9h
Mon 9 Nov, 01:47 UTC
17d 9h
Mon 16 Nov, 01:47 UTC
24d 9h
Mon 23 Nov, 01:47 UTC
31d 9h
Mon 30 Nov, 01:47 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
38d 9h
Mon 7 Dec, 01:47 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC3d ago 1 – running 0
Sat 10 Oct, 00:29 UTC19d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC25d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW27d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rusty Moose |Testing| rank against other Rust servers?

Rusty Moose |Testing| ranks #14,213 on seven-day player hours, #1,435 in North America, and sits in the top 64% of all ranked servers.

How busy is Rusty Moose |Testing|?

Rusty Moose |Testing| is carrying 0 players as of this count. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Rusty Moose |Testing| mean?

The game's server browser reads the tags Rusty Moose |Testing| publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs Rusty Moose |Testing|?

28 other servers we track publish the same moose.gg hostname as Rusty Moose |Testing|, so the same operator most likely runs the group.

Which Rust Population lists and filters include Rusty Moose |Testing|?

Rusty Moose |Testing| appears among the Rust Population lists that follow: Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only and it will show up.

Wipe schedule

What does wipe day look like on Rusty Moose |Testing|?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 33% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rusty Moose |Testing|?

The prediction follows its tag, since too few of Rusty Moose |Testing|'s wipes are on record to confirm the schedule. On Monday 2 November at 01:47 UTC its next wipe is due. The world it runs now dates from 3 days 14 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which map does Rusty Moose |Testing| run?

Rusty Moose |Testing| uses a map the game generates, procedural, at size 4,096 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Moose Maps.

What are the rules and settings on Rusty Moose |Testing|?

No gather rate appears in the name of Rusty Moose |Testing|. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Rust's own Official tab carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rusty Moose |Testing| run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Rusty Moose |Testing|. The protocol must match for you to join, and Steam updates it for you.

Does Rusty Moose |Testing| run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 10. The entity count reached 55,958: buildings, deployables and all other objects. The highest memory usage was 3,312 MB. What players experience as lag comes from low fps and a rising entity count.

Is Rusty Moose |Testing| online, and how reliable is it?

Right now, Rusty Moose |Testing| is online. About 3 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rusty Moose |Testing| located?

The NA tag is how Rusty Moose |Testing| places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.204.248.35:28010 is where it lives.

How to join

How do I join Rusty Moose |Testing|?

Either enter client.connect 15.204.248.35:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://moose.gg.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.