deto's server
Offline 15.204.68.209:23362 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:38 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does deto's server rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts deto's server in the top 69% of all ranked servers.
How busy is deto's server?
We have no live count for deto's server right now. It was last seen 4 days 2 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on deto's server mean?
What the game's server browser reads from deto's server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include deto's server?
These Rust Population lists include deto's server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on deto's server?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on deto's server?
The record holds too few of deto's server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does deto's server run?
deto's server uses a map the game generates, procedural, at size 3,000 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on deto's server?
No gather rate appears in the name of deto's server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does deto's server run?
Rust network protocol 2635 and build 167781 on Linux is what deto's server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is deto's server online, and how reliable is it?
Offline at the moment, deto's server was last seen 4 days 2 hours ago. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is deto's server located?
Nothing published by deto's server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.204.68.209:23362 is where it lives.
How to join
How do I join deto's server?
Open the console with F1 in Rust and enter client.connect 15.204.68.209:23362. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.