ChudL™
Offline 15.204.68.243:27849 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC23d ago | 0 | – | running | 0 |
| Sat 19 Sep, 23:03 UTC39d ago | 2 | halved by day 3 | 16.4 days | 0 |
| Sat 19 Sep, 10:45 UTC40d ago | 2 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ChudL™ rank against other Rust servers?
By player hours over the last seven days, ChudL™ places at #15,226, within the top 70% of ranked servers.
How busy is ChudL™?
At this count ChudL™ is offline, with its last sighting 12 days 17 hours ago.
Tags
What do the server tags on ChudL™ mean?
The game's server browser reads the tags ChudL™ publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ChudL™?
ChudL™ appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on ChudL™?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on ChudL™?
No next wipe can be predicted for ChudL™, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does ChudL™ run?
The map on ChudL™ is procedural, made by the game at size 2,500 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on ChudL™?
Nothing in ChudL™'s name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does ChudL™ run?
Rust network protocol 2634 and build 167781 on Linux is what ChudL™ uses. The protocol must match for you to join, and Steam updates it for you.
Is ChudL™ online, and how reliable is it?
Offline at the moment, ChudL™ was last seen 12 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is ChudL™ located?
Nothing published by ChudL™ states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 15.204.68.243:27849.
How to join
How do I join ChudL™?
Open the console with F1 in Rust and enter client.connect 15.204.68.243:27849. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.