Rust PopulationField survey · Rust servers
Observing 52,840 players 11,737 servers 3,354 with someone on 124 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,650habitat unknownfirst seen 13 Sep 2026

HOODARUST

Online 15.204.68.243:28015 checked 9m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
1/ 90
= 1 player
1% full
7-day average
0
peak 2
Rank
#5,650
top 25%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 0h
Thu 29 Oct, 23:57 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

13.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

1d 0h
Thu 29 Oct, 23:57 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Thu 12 Nov, 23:57 UTC
29d 0h
Thu 26 Nov, 23:57 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 0h
Thu 10 Dec, 23:57 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:57 UTC12d ago 1 – running 0
Fri 2 Oct, 23:18 UTC26d ago 1 halved by day 5 13 days 0
Sat 19 Sep, 00:44 UTC39d ago 4 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HOODARUST rank against other Rust servers?

Over the past week it ranks #5,650 for player hours, which puts HOODARUST in the top 25% of all ranked servers.

How busy is HOODARUST?

HOODARUST holds 1 players at the moment, out of 90 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 23:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on HOODARUST mean?

What the game's server browser reads from HOODARUST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp90 (Max players): 90 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include HOODARUST?

On Rust Population, HOODARUST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on HOODARUST?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.5.

What is the wipe schedule on HOODARUST?

Its tag sets the prediction: too few of HOODARUST's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 23:57 UTC, the next one. Counted from 12 days 23 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does HOODARUST run?

HOODARUST uses a map the game generates, procedural, at size 4,500 with seed 100000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on HOODARUST?

The name tells you nothing about gather rates: HOODARUST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does HOODARUST run?

Rust network protocol 2635 and build 168909 on Linux is what HOODARUST uses. Steam updates your game automatically, but you need the same protocol to join.

Does HOODARUST run smoothly?

The last 48 hours saw an average of 101 server fps, with 70 as the lowest. Up to 125,232 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,945 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is HOODARUST online, and how reliable is it?

You will find HOODARUST online now. The uptime it reports suggests a restart roughly 14 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is HOODARUST located?

Nothing published by HOODARUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.204.68.243:28015 is where it lives.

How to join

How do I join HOODARUST?

Either enter client.connect 15.204.68.243:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp90,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp90
Max players 90 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.