Rust PopulationField survey · Rust servers
Observing 51,383 players 11,661 servers 3,245 with someone on 92 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,349ca2first seen 13 Sep 2026

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 6m ago

biweekly wipes moddedoxide

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
5
peak 18
Rank
#1,349
top 6%
Last wipe
12d ago
biweekly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

8d 9h
Thu 5 Nov, 19:00 UTC
FW
15d 8h
Thu 12 Nov, 17:41 UTC
36d 9h
Thu 3 Dec, 19:00 UTC
FW
43d 8h
Thu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?

The last seven days of player hours place Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,349, within the top 6% of all ranked servers.

How busy is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Of its 50 slots, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is using 2 right now. We counted an average of 5 players in the past week, with 18 at the busiest. The busiest hour in the last 48 was 22:00 UTC, when an average of 12 players were on.

Tags

What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?

The game's server browser reads the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rca2 (Region code): Region code: ca2; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A rustempires.com hostname comes from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and from 2 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Across its recent wipes the busiest crowds averaged 18 players. Peak came 8 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 7.5 when it did not hold.

What is the wipe schedule on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The wipe rhythm for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 12 days 15 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

The map on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is procedural, made by the game at size 4,500 from seed 133856400. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The name tells you nothing about gather rates: Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out states none. No limit is set beyond the standard 8 players per group. roleplay is what it runs, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Steam updates your game automatically, but you need the same protocol to join.

Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run smoothly?

In the last 48 hours, it averaged 116 server fps, with a low of 55. The entity count reached 179,726: buildings, deployables and all other objects. The highest memory usage was 6,843 MB. Players feel lag when fps is low and the entity count climbs.

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online, and how reliable is it?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is up and running at the moment. About 20 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out located?

No region is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, though its region code is ca2. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 158.69.5.16:28015 is where it lives.

Getting in

How do I join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Either enter client.connect 158.69.5.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustempires.com/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rca2
Region code Region code: ca2.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.