Rust PopulationField survey · Rust servers
Observing 44,427 players 11,663 servers 2,902 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,780habitat unknownfirst seen 15 Sep 2026

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Offline 15.235.125.194:28980 checked 35d ago

moddedoxide

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
0
peak –
Rank
#11,780
top 53%
Last wipe
36d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 21:11 UTC36d ago 18 – running 3
Mon 21 Sep, 20:28 UTC38d ago 23 halved by day 1 2 days 0
Fri 18 Sep, 02:09 UTC42d ago 1 held half 3.8 days 0
Wed 16 Sep, 18:23 UTC43d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ rank against other Rust servers?

The last seven days of player hours place gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ at #11,780, within the top 53% of all ranked servers.

How busy is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

We have no live count for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ right now. It was last seen 35 days 8 hours ago.

Tags

What do the server tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ mean?

These are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts100 (Group limit): The team limit is 100; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The busiest point of its recent wipes averaged 14 players. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

There is no next wipe to predict: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 6 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

No gather rate appears in the name of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. A group may hold 100 players at most. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?

Rust network protocol 2633 and build 165217 on Windows is what gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ uses. The protocol must match for you to join, and Steam updates it for you.

Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ online, and how reliable is it?

Offline at the moment, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ was last seen 35 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.

Where is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ located?

Nothing published by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.235.125.194:28980 is where it lives.

How to join

How do I join gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Either enter client.connect 15.235.125.194:28980 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts100
Group limit The team limit is 100.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.