Rust PopulationField survey · Rust servers
Observing 102,807 players 11,892 servers 3,961 with someone on 356 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,242habitat unknownfirst seen 13 Sep 2026

TT Vil

Online 15.235.173.80:28080 checked 12m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,242
top 32%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:12 UTC11d ago 1 – running 0
Sun 18 Oct, 05:12 UTC11d ago 1 – 0.3 days 0
Sat 17 Oct, 16:20 UTC12d ago 1 – 0.5 days 1
Sat 17 Oct, 06:43 UTC12d ago 1 – 0.4 days 0
Fri 9 Oct, 13:44 UTC20d ago 1 halved by day 1 7.7 days 0
Tue 22 Sep, 15:36 UTC37d ago 1 halved by day 1 16.9 days 0
Thu 17 Sep, 17:34 UTC42d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TT Vil rank against other Rust servers?

Over the past week it ranks #7,242 for player hours, which puts TT Vil in the top 32% of all ranked servers.

How busy is TT Vil?

Of its 50 slots, TT Vil is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on TT Vil mean?

What the game's server browser reads from TT Vil is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TT Vil?

On Rust Population, TT Vil is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on TT Vil?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on TT Vil?

There is no next wipe to predict: TT Vil wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does TT Vil run?

TT Vil uses a map the game generates, procedural, at size 4,500 with seed 1816171915. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on TT Vil?

Nothing in TT Vil's name says how gather works. The group limit is 16 players. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TT Vil run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TT Vil. Your game needs the same protocol to join; Steam takes care of updating it.

Does TT Vil run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 60. Up to 109,727 entities were present, counting buildings, deployables and everything else. Up to 3,902 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is TT Vil online, and how reliable is it?

Right now, TT Vil is online. Judging by the uptime it reports, the last restart was about 41 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is TT Vil located?

No region is published by TT Vil. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.235.173.80:28080 is where it lives.

Getting in

How do I join TT Vil?

Either enter client.connect 15.235.173.80:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.