world1
Online 15.235.180.140:26015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:26 UTC20d ago | 7 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does world1 rank against other Rust servers?
The last seven days of player hours place world1 at #15,327, within the top 69% of all ranked servers.
How busy is world1?
The count reads 0 players on world1, which has 100 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on world1 mean?
These are the tags world1 publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include world1?
world1 appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on world1?
Averaged over recent wipes, 7 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on world1?
world1 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 7 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does world1 run?
The map on world1 is procedural, made by the game at size 4,096 from seed 3486489. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on world1?
Nothing in world1's name says how gather works. No limit is set beyond the standard 8 players per group. You get roleplay here, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does world1 run?
The setup is Rust network protocol 2634 and build 166494 on Windows for world1. Steam updates your game automatically, but you need the same protocol to join.
Does world1 run smoothly?
It ran at 132 server fps on average over the last 48 hours, and never went below 38. The entity count reached 96,717: buildings, deployables and all other objects. Memory use peaked at 2,831 MB. What players experience as lag comes from low fps and a rising entity count.
Is world1 online, and how reliable is it?
world1 is up and running at the moment. Judging by the uptime it reports, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is world1 located?
A region is not published by world1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 15.235.180.140:26015.
How to join
How do I join world1?
Either enter client.connect 15.235.180.140:26015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://taolesi.online.