RAID1
Offline 15.235.180.140:26025 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RAID1 rank against other Rust servers?
The last seven days of player hours place RAID1 at #15,284, within the top 69% of all ranked servers.
How busy is RAID1?
RAID1 is offline at this count; we last saw it 6 days 11 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RAID1 mean?
These are the tags RAID1 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RAID1?
These Rust Population lists include RAID1: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RAID1?
Its rhythm cannot be told yet: too few of RAID1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 14 hours ago.
Map and rules
Which map does RAID1 run?
A procedural map of size 2,500 from seed 3486489, generated by the game, is in use on RAID1. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on RAID1?
No gather rate appears in the name of RAID1. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RAID1 run?
Rust network protocol 2634 and build 166652 on Windows is what RAID1 uses. The protocol must match for you to join, and Steam updates it for you.
Is RAID1 online, and how reliable is it?
Offline at the moment, RAID1 was last seen 6 days 11 hours ago. Over the last 7 full days, 15 of 168 hours were online, or 9%. On 6 October 2026, Rust Population saw it for the first time.
Where is RAID1 located?
Nothing published by RAID1 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.235.180.140:26025 is where it lives.
Getting in
How do I join RAID1?
Either enter client.connect 15.235.180.140:26025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.