LS - TEST
Online 15.235.181.126:2016 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LS - TEST rank against other Rust servers?
By player hours over the last seven days, LS - TEST places at #15,327, within the top 69% of ranked servers.
How busy is LS - TEST?
LS - TEST holds 0 players at the moment, out of 2 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on LS - TEST mean?
What the game's server browser reads from LS - TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LS - TEST?
These Rust Population lists include LS - TEST: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on LS - TEST?
Its rhythm cannot be told yet: too few of LS - TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does LS - TEST run?
LS - TEST uses a map the game generates, procedural, at size 3,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on LS - TEST?
Nothing in LS - TEST's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LS - TEST run?
The setup is Rust network protocol 2635 and build 168909 on Linux for LS - TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Does LS - TEST run smoothly?
In the last 48 hours, it averaged 131 server fps, with a low of 62. The entity count reached 47,901: buildings, deployables and all other objects. Up to 1,839 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is LS - TEST online, and how reliable is it?
Right now, LS - TEST is online. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 3 full days, 71 of 72 hours were online, or 99%. On 25 October 2026, Rust Population saw it for the first time.
Where is LS - TEST located?
Nothing published by LS - TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 15.235.181.126:2016.
Getting in
How do I join LS - TEST?
To connect directly, open Rust's console with F1 and type client.connect 15.235.181.126:2016; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://lonesurvivor.online/.