[SEA] UncrustedRusty | x10 PvE
Online EA 15.235.232.241:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:22 UTC6d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:29 UTC FW27d ago | 27 | halved by day 2 | 20.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SEA] UncrustedRusty | x10 PvE rank against other Rust servers?
Seven-day player hours put [SEA] UncrustedRusty | x10 PvE at #2,438, or #243 in Asia, inside the top 11% of all ranked servers.
How busy is [SEA] UncrustedRusty | x10 PvE?
[SEA] UncrustedRusty | x10 PvE holds 0 players at the moment, out of 60 slots. Seven days of counting give an average of 2 players and a peak of 8. Look at the last 48 hours and 15:00 UTC stands out: it averaged 6 players.
Tags
What do the server tags on [SEA] UncrustedRusty | x10 PvE mean?
What the game's server browser reads from [SEA] UncrustedRusty | x10 PvE is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [SEA] UncrustedRusty | x10 PvE?
These Rust Population lists include [SEA] UncrustedRusty | x10 PvE: 10x Rust servers: where the population is, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Wipe schedule
What does wipe day look like on [SEA] UncrustedRusty | x10 PvE?
Across its recent wipes the busiest crowds averaged 18 players. The crowd on the latest wipe peaked 28 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [SEA] UncrustedRusty | x10 PvE?
Its tag sets the prediction: too few of [SEA] UncrustedRusty | x10 PvE's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 17 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does [SEA] UncrustedRusty | x10 PvE run?
A procedural map of size 3,500 from seed 538134383, generated by the game, is in use on [SEA] UncrustedRusty | x10 PvE. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [SEA] UncrustedRusty | x10 PvE?
You gather at 10x on [SEA] UncrustedRusty | x10 PvE, to judge by the name. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [SEA] UncrustedRusty | x10 PvE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [SEA] UncrustedRusty | x10 PvE. Steam updates your game automatically, but you need the same protocol to join.
Does [SEA] UncrustedRusty | x10 PvE run smoothly?
The last 48 hours saw an average of 208 server fps, with 125 as the lowest. Entities peaked at 79,069, including buildings, deployables and everything else. The highest memory usage was 4,814 MB. What players experience as lag comes from low fps and a rising entity count.
Is [SEA] UncrustedRusty | x10 PvE online, and how reliable is it?
Right now, [SEA] UncrustedRusty | x10 PvE is online. The uptime it reports suggests a restart roughly 4 days 1 hours ago. It was up 83% of the time over the last 7 full days, 140 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [SEA] UncrustedRusty | x10 PvE located?
The EA tag is how [SEA] UncrustedRusty | x10 PvE places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.235.232.241:28015 is where it lives.
How to join
How do I join [SEA] UncrustedRusty | x10 PvE?
Either enter client.connect 15.235.232.241:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.