Rust PopulationField survey · Rust servers
Observing 33,246 players 11,617 servers 2,800 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,285habitat unknownfirst seen 18 Oct 2026

My Rust Server | ScalaCube

Offline 15.235.28.64:3867 checked 10d ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,285
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:59 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust Server | ScalaCube rank against other Rust servers?

The last seven days of player hours place My Rust Server | ScalaCube at #15,285, within the top 69% of all ranked servers.

How busy is My Rust Server | ScalaCube?

We have no live count for My Rust Server | ScalaCube right now. It was last seen 10 days 4 hours ago.

Lists and tags

What do the server tags on My Rust Server | ScalaCube mean?

What the game's server browser reads from My Rust Server | ScalaCube is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Rust Server | ScalaCube?

On Rust Population, My Rust Server | ScalaCube is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on My Rust Server | ScalaCube?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 11 hours ago.

Settings

Which map does My Rust Server | ScalaCube run?

A procedural map of size 4,000 from seed 12345, generated by the game, is in use on My Rust Server | ScalaCube. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Rust Server | ScalaCube online, and how reliable is it?

Currently offline, My Rust Server | ScalaCube was last seen 10 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.

Where is My Rust Server | ScalaCube located?

Nothing published by My Rust Server | ScalaCube states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 15.235.28.64:3867.

How to join

How do I join My Rust Server | ScalaCube?

To connect directly, open Rust's console with F1 and type client.connect 15.235.28.64:3867; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.