Iorn's server
Online 15.235.31.119:22735 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:29 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Iorn's server rank against other Rust servers?
Over the past week it ranks #5,577 for player hours, which puts Iorn's server in the top 25% of all ranked servers.
How busy is Iorn's server?
Iorn's server holds 0 players at the moment, out of 2 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 00:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Iorn's server mean?
The game's server browser reads the tags Iorn's server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Iorn's server?
Iorn's server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Iorn's server?
The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Iorn's server?
Its rhythm cannot be told yet: too few of Iorn's server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Iorn's server run?
A procedural map of size 5,000 from seed 813168825, generated by the game, is in use on Iorn's server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Iorn's server?
Nothing in Iorn's server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Iorn's server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Iorn's server. The protocol must match for you to join, and Steam updates it for you.
Does Iorn's server run smoothly?
In the last 48 hours, it averaged 116 server fps, with a low of 37. The entity count reached 146,173: buildings, deployables and all other objects. Up to 5,299 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Iorn's server online, and how reliable is it?
You will find Iorn's server online now. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 119 of 168 hours were online, or 71%. On 13 September 2026, Rust Population saw it for the first time.
Where is Iorn's server located?
A region is not published by Iorn's server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.235.31.119:22735.
Getting in
How do I join Iorn's server?
Open the console with F1 in Rust and enter client.connect 15.235.31.119:22735. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.