Rust PopulationField survey · Rust servers
Observing 60,549 players 11,720 servers 3,378 with someone on 181 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

Teto's Territory

Online 15.235.65.131:25587 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:38 UTC17d ago 2 – running 2
Sat 3 Oct, 12:38 UTC25d ago 1 halved by day 3 8.6 days 0
Mon 14 Sep, 23:25 UTC44d ago 2 halved by day 3 18.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Teto's Territory rank against other Rust servers?

The last seven days of player hours place Teto's Territory at #15,323, within the top 69% of all ranked servers.

How busy is Teto's Territory?

Of its 40 slots, Teto's Territory is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Teto's Territory mean?

The game's server browser reads the tags Teto's Territory publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Teto's Territory?

On Rust Population, Teto's Territory is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Teto's Territory?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on Teto's Territory?

Irregular times are when Teto's Territory wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does Teto's Territory run?

A procedural map of size 2,250, generated by the game, is in use on Teto's Territory.

What are the rules and settings on Teto's Territory?

The name tells you nothing about gather rates: Teto's Territory states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Teto's Territory run?

Rust network protocol 2635 and build 168909 on Linux is what Teto's Territory uses. Steam updates your game automatically, but you need the same protocol to join.

Does Teto's Territory run smoothly?

It ran at 235 server fps on average over the last 48 hours, and never went below 217. Up to 21,967 entities were present, counting buildings, deployables and everything else. Up to 1,993 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Teto's Territory online, and how reliable is it?

You will find Teto's Territory online now. The uptime it reports suggests a restart roughly 14 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Teto's Territory located?

Nothing published by Teto's Territory states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 15.235.65.131:25587 is where it lives.

Getting in

How do I join Teto's Territory?

Either enter client.connect 15.235.65.131:25587 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.