recoil-recorder
Offline 150.220.36.225:28315 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does recoil-recorder rank against other Rust servers?
The last seven days of player hours place recoil-recorder at #16,911, within the top 71% of all ranked servers.
How busy is recoil-recorder?
At this count recoil-recorder is offline, with its last sighting 30 days 17 hours ago.
Lists and tags
What do the server tags on recoil-recorder mean?
The game's server browser reads the tags recoil-recorder publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include recoil-recorder?
On Rust Population, recoil-recorder is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on recoil-recorder?
Too few wipes are on record for recoil-recorder to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 17 hours ago the current world was made.
Map and rules
Which map does recoil-recorder run?
A procedural map, generated by the game, is in use on recoil-recorder.
What are the rules and settings on recoil-recorder?
The name tells you nothing about gather rates: recoil-recorder states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does recoil-recorder run?
Rust network protocol 2633 and build 165217 on Windows is what recoil-recorder uses. Steam updates your game automatically, but you need the same protocol to join.
Is recoil-recorder online, and how reliable is it?
We last saw recoil-recorder 30 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is recoil-recorder located?
No region is published by recoil-recorder. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 150.220.36.225:28315.
Getting in
How do I join recoil-recorder?
To connect directly, open Rust's console with F1 and type client.connect 150.220.36.225:28315; or press Launch Rust on this page and Steam opens Rust and joins for you.