Name of Server as Shown on the Client Server List
Offline 150.228.35.55:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #15,172, within the top – of ranked servers.
How busy is Name of Server as Shown on the Client Server List?
We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 44 days 16 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 3 hours ago the current world was made.
Settings
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List uses. The protocol must match for you to join, and Steam updates it for you.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 44 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 150.228.35.55:28015 is where it lives.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 150.228.35.55:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.