JackNovaServer
Offline 151.115.12.14:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JackNovaServer rank against other Rust servers?
Over the past week it ranks #13,772 for player hours, which puts JackNovaServer in the top 61% of all ranked servers.
How busy is JackNovaServer?
We have no live count for JackNovaServer right now. It was last seen 22 days 15 hours ago.
Lists and tags
What do the server tags on JackNovaServer mean?
What the game's server browser reads from JackNovaServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include JackNovaServer?
On Rust Population, JackNovaServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on JackNovaServer?
The record holds too few of JackNovaServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 days 17 hours ago the current world was made.
Settings
Which map does JackNovaServer run?
The map on JackNovaServer is procedural, made by the game.
What are the rules and settings on JackNovaServer?
Nothing in JackNovaServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does JackNovaServer run?
On Windows, JackNovaServer runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is JackNovaServer online, and how reliable is it?
Currently offline, JackNovaServer was last seen 22 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is JackNovaServer located?
A region is not published by JackNovaServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 151.115.12.14:28015.
How to join
How do I join JackNovaServer?
Either enter client.connect 151.115.12.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.