JackNovaServer
Offline 151.115.46.106:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 01:16 UTC29d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JackNovaServer rank against other Rust servers?
Over the past week it ranks #13,777 for player hours, which puts JackNovaServer in the top 61% of all ranked servers.
How busy is JackNovaServer?
We have no live count for JackNovaServer right now. It was last seen 24 days 1 hours ago.
Lists and tags
What do the server tags on JackNovaServer mean?
What the game's server browser reads from JackNovaServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include JackNovaServer?
These Rust Population lists include JackNovaServer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on JackNovaServer?
The record holds too few of JackNovaServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does JackNovaServer run?
JackNovaServer uses a map the game generates: procedural.
What are the rules and settings on JackNovaServer?
Nothing in JackNovaServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does JackNovaServer run?
On Windows, JackNovaServer runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is JackNovaServer online, and how reliable is it?
Currently offline, JackNovaServer was last seen 24 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is JackNovaServer located?
No region is published by JackNovaServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 151.115.46.106:28015 is where it lives.
Getting in
How do I join JackNovaServer?
Either enter client.connect 151.115.46.106:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.