JackNovaServer
Offline 151.115.46.204:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 01:16 UTC28d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JackNovaServer rank against other Rust servers?
Over the past week it ranks #13,772 for player hours, which puts JackNovaServer in the top 61% of all ranked servers.
How busy is JackNovaServer?
JackNovaServer is offline at this count; we last saw it 21 days 18 hours ago.
Tags
What do the server tags on JackNovaServer mean?
What the game's server browser reads from JackNovaServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include JackNovaServer?
On Rust Population, JackNovaServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on JackNovaServer?
Its rhythm cannot be told yet: too few of JackNovaServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 22 hours ago.
Map and rules
Which map does JackNovaServer run?
A procedural map, generated by the game, is in use on JackNovaServer.
What are the rules and settings on JackNovaServer?
The name tells you nothing about gather rates: JackNovaServer states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does JackNovaServer run?
The setup is Rust network protocol 2634 and build 166494 on Windows for JackNovaServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is JackNovaServer online, and how reliable is it?
Currently offline, JackNovaServer was last seen 21 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.
Where is JackNovaServer located?
Nothing published by JackNovaServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 151.115.46.204:28015.
Getting in
How do I join JackNovaServer?
Either enter client.connect 151.115.46.204:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.