Hotwire Test Renamed
Offline 151.240.92.72:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hotwire Test Renamed rank against other Rust servers?
Over the past week it ranks #15,835 for player hours, which puts Hotwire Test Renamed in the top 72% of all ranked servers.
How busy is Hotwire Test Renamed?
At this count Hotwire Test Renamed is offline, with its last sighting 19 days 2 hours ago.
Tags
What do the server tags on Hotwire Test Renamed mean?
The game's server browser reads the tags Hotwire Test Renamed publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hotwire Test Renamed?
On Rust Population, Hotwire Test Renamed is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Hotwire Test Renamed?
Too few wipes are on record for Hotwire Test Renamed to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 4 hours ago.
Map and rules
Which map does Hotwire Test Renamed run?
Hotwire Test Renamed uses a map the game generates: procedural.
What are the rules and settings on Hotwire Test Renamed?
No gather rate appears in the name of Hotwire Test Renamed. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Hotwire Test Renamed run?
On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is Hotwire Test Renamed online, and how reliable is it?
Offline at the moment, Hotwire Test Renamed was last seen 19 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Hotwire Test Renamed located?
No region is published by Hotwire Test Renamed. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 151.240.92.72:28015.
How to join
How do I join Hotwire Test Renamed?
Either enter client.connect 151.240.92.72:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.