Rust PopulationField survey · Rust servers
Observing 49,451 players 11,653 servers 3,194 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,396habitat unknownfirst seen 25 Oct 2026

Rust PvE - Test

Offline 151.59.34.38:28015 checked 2d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:44 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust PvE - Test rank against other Rust servers?

By player hours over the last seven days, Rust PvE - Test places at #15,396, within the top 69% of ranked servers.

How busy is Rust PvE - Test?

Rust PvE - Test is offline at this count; we last saw it 2 days 22 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Rust PvE - Test mean?

These are the tags Rust PvE - Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust PvE - Test?

These Rust Population lists include Rust PvE - Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Rust PvE - Test?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Rust PvE - Test?

The record holds too few of Rust PvE - Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 22 hours ago the current world was made.

Settings

Which map does Rust PvE - Test run?

Rust PvE - Test uses a map the game generates: procedural.

What are the rules and settings on Rust PvE - Test?

No gather rate appears in the name of Rust PvE - Test. A group may hold 5 players at most. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust PvE - Test run?

On Windows, Rust PvE - Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Rust PvE - Test online, and how reliable is it?

Offline at the moment, Rust PvE - Test was last seen 2 days 22 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 25 October 2026, Rust Population saw it for the first time.

Where is Rust PvE - Test located?

Nothing published by Rust PvE - Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 151.59.34.38:28015 is where it lives.

Getting in

How do I join Rust PvE - Test?

To connect directly, open Rust's console with F1 and type client.connect 151.59.34.38:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.