4Netplayers Tahana Only
Offline 152.228.227.134:31100 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers Tahana Only rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts 4Netplayers Tahana Only in the top 70% of all ranked servers.
How busy is 4Netplayers Tahana Only?
We have no live count for 4Netplayers Tahana Only right now. It was last seen 40 days 10 hours ago.
Tags
What do the server tags on 4Netplayers Tahana Only mean?
What the game's server browser reads from 4Netplayers Tahana Only is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Tahana Only?
4Netplayers Tahana Only appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on 4Netplayers Tahana Only?
Its rhythm cannot be told yet: too few of 4Netplayers Tahana Only's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does 4Netplayers Tahana Only run?
A procedural map of size 1,500 from seed 1, generated by the game, is in use on 4Netplayers Tahana Only. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Tahana Only?
Nothing in 4Netplayers Tahana Only's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Tahana Only run?
On Linux, 4Netplayers Tahana Only runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Tahana Only online, and how reliable is it?
Currently offline, 4Netplayers Tahana Only was last seen 40 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is 4Netplayers Tahana Only located?
Nothing published by 4Netplayers Tahana Only states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 152.228.227.134:31100.
How to join
How do I join 4Netplayers Tahana Only?
Open the console with F1 in Rust and enter client.connect 152.228.227.134:31100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.