Pingplayers reference server
Offline 152.233.12.65:28215 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:43 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pingplayers reference server rank against other Rust servers?
By player hours over the last seven days, Pingplayers reference server places at #15,420, within the top 69% of ranked servers.
How busy is Pingplayers reference server?
Pingplayers reference server is offline at this count; we last saw it 24 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Pingplayers reference server mean?
These are the tags Pingplayers reference server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Pingplayers reference server?
On Rust Population, Pingplayers reference server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on Pingplayers reference server?
Its rhythm cannot be told yet: too few of Pingplayers reference server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 hours ago.
Settings
Which map does Pingplayers reference server run?
A procedural map, generated by the game, is in use on Pingplayers reference server.
What are the rules and settings on Pingplayers reference server?
The name tells you nothing about gather rates: Pingplayers reference server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Pingplayers reference server run?
On Linux, Pingplayers reference server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Pingplayers reference server online, and how reliable is it?
Offline at the moment, Pingplayers reference server was last seen 24 hours ago. It was first seen by Rust Population on 27 October 2026.
Where is Pingplayers reference server located?
A region is not published by Pingplayers reference server. The location a server claims is what Rust Population shows, not the place where the machine stands. 152.233.12.65:28215 is where it lives.
Getting in
How do I join Pingplayers reference server?
To connect directly, open Rust's console with F1 and type client.connect 152.233.12.65:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.