Prueba Rust
Offline 152.237.230.33:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Prueba Rust rank against other Rust servers?
By player hours over the last seven days, Prueba Rust places at #15,543, within the top 71% of ranked servers.
How busy is Prueba Rust?
We have no live count for Prueba Rust right now. It was last seen 17 days 3 hours ago.
Lists and tags
What do the server tags on Prueba Rust mean?
What the game's server browser reads from Prueba Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Prueba Rust?
Prueba Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Prueba Rust?
Its rhythm cannot be told yet: too few of Prueba Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 3 hours ago the current world was made.
Map and rules
Which map does Prueba Rust run?
Prueba Rust uses a map the game generates: procedural.
What are the rules and settings on Prueba Rust?
Nothing in Prueba Rust's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Prueba Rust run?
On Linux, Prueba Rust runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but you need the same protocol to join.
Is Prueba Rust online, and how reliable is it?
Offline at the moment, Prueba Rust was last seen 17 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 12 October 2026.
Where is Prueba Rust located?
Nothing published by Prueba Rust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 152.237.230.33:28015.
Getting in
How do I join Prueba Rust?
To connect directly, open Rust's console with F1 and type client.connect 152.237.230.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.