Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 159 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,400habitat unknownfirst seen 13 Sep 2026

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

Online 152.89.199.20:35500 checked 12m ago

1.5x moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#12,400
top 56%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:45 UTC14d ago 1 – running 0
Fri 2 Oct, 03:32 UTC25d ago 4 halved by day 6 11.2 days 0
Fri 25 Sep, 15:37 UTC32d ago 4 halved by day 3 6.5 days 0
Fri 18 Sep, 16:54 UTC39d ago 3 halved by day 5 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| rank against other Rust servers?

The last seven days of player hours place BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| at #12,400, within the top 56% of all ranked servers.

How busy is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The count reads 0 players on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, which has 200 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| mean?

These are the tags BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

On Rust Population, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is filed under these lists: 1.5x Rust servers, counted live, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x and it will show up.

Wipe schedule

What does wipe day look like on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Averaged over recent wipes, 3 players were counted at the busiest point. The crowd on the latest wipe peaked 3 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

No next wipe can be predicted for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 9 hours ago the current world was made.

Settings

Which map does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?

The map on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is procedural, made by the game at size 4,500 from seed 1403708994. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The name says it: gathering is multiplied 1.5x on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?

The setup is Rust network protocol 2635 and build 168909 on Windows for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|. Steam updates your game automatically, but you need the same protocol to join.

Does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run smoothly?

In the last 48 hours, it averaged 84 server fps, with a low of 67. The entity count reached 120,484: buildings, deployables and all other objects. Up to 4,724 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| online, and how reliable is it?

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| located?

No region tag comes from BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 152.89.199.20:35500.

How to join

How do I join BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Open the console with F1 in Rust and enter client.connect 152.89.199.20:35500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.