Test
Offline 153.170.109.3:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #15,405 for player hours, which puts Test in the top 69% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 4 days 12 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days ago the current world was made.
Settings
Which map does Test run?
A procedural map, generated by the game, is in use on Test.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2635 and build 167781 on Windows for Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 4 days 12 hours ago. It was up 1% of the time over the last 4 full days, 1 out of 96 hours. It was first seen by Rust Population on 22 October 2026.
Where is Test located?
A region is not published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 153.170.109.3:28015.
How to join
How do I join Test?
Open the console with F1 in Rust and enter client.connect 153.170.109.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.