Solo Lab
Offline 153.192.172.214:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Solo Lab rank against other Rust servers?
The last seven days of player hours place Solo Lab at #13,102, within the top 59% of all ranked servers.
How busy is Solo Lab?
We have no live count for Solo Lab right now. It was last seen 5 days 13 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Solo Lab mean?
These are the tags Solo Lab publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Solo Lab?
These Rust Population lists include Solo Lab: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Solo Lab?
The record holds too few of Solo Lab's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Solo Lab run?
Solo Lab uses a map the game generates: procedural.
What are the rules and settings on Solo Lab?
Nothing in Solo Lab's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Solo Lab run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Solo Lab. The protocol must match for you to join, and Steam updates it for you.
Is Solo Lab online, and how reliable is it?
Currently offline, Solo Lab was last seen 5 days 13 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. The first sighting by Rust Population was on 21 October 2026.
Where is Solo Lab located?
Nothing published by Solo Lab states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 153.192.172.214:28015.
Getting in
How do I join Solo Lab?
Open the console with F1 in Rust and enter client.connect 153.192.172.214:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.