My Local Testing Server
Offline 153.66.129.99:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC40d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Testing Server rank against other Rust servers?
Over the past week it ranks #14,090 for player hours, which puts My Local Testing Server in the top – of all ranked servers.
How busy is My Local Testing Server?
At this count My Local Testing Server is offline, with its last sighting 40 days 15 hours ago.
Tags
What do the server tags on My Local Testing Server mean?
The game's server browser reads the tags My Local Testing Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Testing Server?
These Rust Population lists include My Local Testing Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Local Testing Server?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on My Local Testing Server?
The record holds too few of My Local Testing Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does My Local Testing Server run?
A procedural map, generated by the game, is in use on My Local Testing Server.
What are the rules and settings on My Local Testing Server?
The name tells you nothing about gather rates: My Local Testing Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Local Testing Server run?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Testing Server online, and how reliable is it?
Offline at the moment, My Local Testing Server was last seen 40 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 September 2026, Rust Population saw it for the first time.
Where is My Local Testing Server located?
A region is not published by My Local Testing Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 153.66.129.99:28015.
How to join
How do I join My Local Testing Server?
Open the console with F1 in Rust and enter client.connect 153.66.129.99:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.