Fightin 5th Local
Offline 153.66.207.183:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:53 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fightin 5th Local rank against other Rust servers?
Over the past week it ranks #13,532 for player hours, which puts Fightin 5th Local in the top 61% of all ranked servers.
How busy is Fightin 5th Local?
At this count Fightin 5th Local is offline, with its last sighting 3 days 20 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Fightin 5th Local mean?
These are the tags Fightin 5th Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fightin 5th Local?
On Rust Population, Fightin 5th Local is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Fightin 5th Local?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Fightin 5th Local?
Too few wipes are on record for Fightin 5th Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 10 hours ago the current world was made.
Map and rules
Which map does Fightin 5th Local run?
A procedural map, generated by the game, is in use on Fightin 5th Local.
What are the rules and settings on Fightin 5th Local?
Nothing in Fightin 5th Local's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Fightin 5th Local run?
Rust network protocol 2635 and build 168909 on Windows is what Fightin 5th Local uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Fightin 5th Local online, and how reliable is it?
We last saw Fightin 5th Local 3 days 20 hours ago, and it is offline now. It was up 49% of the time over the last 7 full days, 82 out of 168 hours. It was first seen by Rust Population on 21 October 2026.
Where is Fightin 5th Local located?
No region is published by Fightin 5th Local. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 153.66.207.183:28015.
How to join
How do I join Fightin 5th Local?
Open the console with F1 in Rust and enter client.connect 153.66.207.183:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.