Rust PopulationField survey · Rust servers
Observing 48,164 players 11,658 servers 3,140 with someone on 112 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,857habitat unknownfirst seen 8 Oct 2026

Fightin 5th Local

Offline 153.66.207.218:28015 checked 20d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,857
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Fightin 5th Local rank against other Rust servers?

The last seven days of player hours place Fightin 5th Local at #15,857, within the top 72% of all ranked servers.

How busy is Fightin 5th Local?

At this count Fightin 5th Local is offline, with its last sighting 20 days ago.

Tags

What do the server tags on Fightin 5th Local mean?

The game's server browser reads the tags Fightin 5th Local publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Fightin 5th Local?

On Rust Population, Fightin 5th Local is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Fightin 5th Local?

Its rhythm cannot be told yet: too few of Fightin 5th Local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does Fightin 5th Local run?

The map on Fightin 5th Local is procedural, made by the game.

What are the rules and settings on Fightin 5th Local?

The name tells you nothing about gather rates: Fightin 5th Local states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Fightin 5th Local run?

The setup is Rust network protocol 2634 and build 166494 on Windows for Fightin 5th Local. Steam updates your game automatically, but you need the same protocol to join.

Is Fightin 5th Local online, and how reliable is it?

Currently offline, Fightin 5th Local was last seen 20 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.

Where is Fightin 5th Local located?

Nothing published by Fightin 5th Local states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 153.66.207.218:28015.

How to join

How do I join Fightin 5th Local?

Open the console with F1 in Rust and enter client.connect 153.66.207.218:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.