Warlords Local Test Server
Offline 153.66.237.202:28115 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Warlords Local Test Server rank against other Rust servers?
The last seven days of player hours place Warlords Local Test Server at #16,508, within the top 70% of all ranked servers.
How busy is Warlords Local Test Server?
At this count Warlords Local Test Server is offline, with its last sighting 27 days 14 hours ago.
Lists and tags
What do the server tags on Warlords Local Test Server mean?
The game's server browser reads the tags Warlords Local Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Warlords Local Test Server?
These Rust Population lists include Warlords Local Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Warlords Local Test Server?
Too few wipes are on record for Warlords Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 14 hours ago the current world was made.
Map and rules
Which map does Warlords Local Test Server run?
Warlords Local Test Server uses a map the game generates: procedural.
What are the rules and settings on Warlords Local Test Server?
No gather rate appears in the name of Warlords Local Test Server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Warlords Local Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Warlords Local Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Warlords Local Test Server online, and how reliable is it?
We last saw Warlords Local Test Server 27 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Warlords Local Test Server located?
Nothing published by Warlords Local Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 153.66.237.202:28115.
Getting in
How do I join Warlords Local Test Server?
Either enter client.connect 153.66.237.202:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.