Foxacon Migration Test
Offline 153.66.95.238:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Foxacon Migration Test rank against other Rust servers?
The last seven days of player hours place Foxacon Migration Test at #11,567, within the top 52% of all ranked servers.
How busy is Foxacon Migration Test?
We have no live count for Foxacon Migration Test right now. It was last seen 7 days 22 hours ago.
Lists and tags
What do the server tags on Foxacon Migration Test mean?
The game's server browser reads the tags Foxacon Migration Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Foxacon Migration Test?
These Rust Population lists include Foxacon Migration Test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Foxacon Migration Test?
The record holds too few of Foxacon Migration Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Foxacon Migration Test run?
The map on Foxacon Migration Test is procedural, made by the game.
What are the rules and settings on Foxacon Migration Test?
Nothing in Foxacon Migration Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Foxacon Migration Test run?
On Windows, Foxacon Migration Test runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Foxacon Migration Test online, and how reliable is it?
Offline at the moment, Foxacon Migration Test was last seen 7 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 October 2026.
Where is Foxacon Migration Test located?
A region is not published by Foxacon Migration Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 153.66.95.238:28015.
Getting in
How do I join Foxacon Migration Test?
Either enter client.connect 153.66.95.238:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.