Oxide Plugin Development
Offline 153.67.137.101:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Plugin Development rank against other Rust servers?
The last seven days of player hours place Oxide Plugin Development at #15,341, within the top 69% of all ranked servers.
How busy is Oxide Plugin Development?
At this count Oxide Plugin Development is offline, with its last sighting 3 days 6 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Oxide Plugin Development mean?
The game's server browser reads the tags Oxide Plugin Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide Plugin Development?
Oxide Plugin Development appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Oxide Plugin Development?
The record holds too few of Oxide Plugin Development's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 21 hours ago.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2635 and build 168909 on Linux is what Oxide Plugin Development uses. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Plugin Development online, and how reliable is it?
Offline at the moment, Oxide Plugin Development was last seen 3 days 6 hours ago. Over the last 5 full days, 58 of 120 hours were online, or 48%. It was first seen by Rust Population on 23 October 2026.
Where is Oxide Plugin Development located?
A region is not published by Oxide Plugin Development. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 153.67.137.101:28015.
Getting in
How do I join Oxide Plugin Development?
Either enter client.connect 153.67.137.101:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.