Oxide Plugin Development
Offline 153.67.137.118:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Plugin Development rank against other Rust servers?
The last seven days of player hours place Oxide Plugin Development at #15,848, within the top 72% of all ranked servers.
How busy is Oxide Plugin Development?
We have no live count for Oxide Plugin Development right now. It was last seen 21 days 15 hours ago.
Tags
What do the server tags on Oxide Plugin Development mean?
The game's server browser reads the tags Oxide Plugin Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oxide Plugin Development?
On Rust Population, Oxide Plugin Development is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Oxide Plugin Development?
Too few wipes are on record for Oxide Plugin Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 10 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2634 and build 167058 on Linux is what Oxide Plugin Development uses. Steam updates your game automatically, but you need the same protocol to join.
Is Oxide Plugin Development online, and how reliable is it?
Offline at the moment, Oxide Plugin Development was last seen 21 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.
Where is Oxide Plugin Development located?
Nothing published by Oxide Plugin Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 153.67.137.118:28015.
How to join
How do I join Oxide Plugin Development?
To connect directly, open Rust's console with F1 and type client.connect 153.67.137.118:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.